Assembler: Difference between revisions
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| build_req={{IconText|icon=intracellular|text=[[Intracellular Zone|Intracellular]]|oneline}} | | build_req={{IconText|icon=intracellular|text=[[Intracellular Zone|Intracellular]]|oneline}} | ||
}} | }} | ||
The assembler is one of the basic {{IconText|icon=intracellular|text=[[Intracellular Zone|intracellular]]}} automation structures used mostly to create other structures with more advanced components created in {{IconText|icon=ribosome|text=[[Ribosome|ribosome]]}} | <p>The assembler is one of the basic {{IconText|icon=intracellular|text=[[Intracellular Zone|intracellular]]}} automation structures used mostly to create other structures with more advanced components created in {{IconText|icon=ribosome|text=[[Ribosome|ribosome]]}}</p> | ||
== Craft Recipe == | == Craft Recipe == | ||
{{Recipe | |||
|start2_item_filename={{IconFile|subunit blue}}|start2_item_link=[[Subunit]]|start2_item_caption=Blue Subunit | |||
|start3_item_filename={{IconFile|subunit green}}|start3_item_link=[[Subunit]]|start3_item_caption=Green Subunit | |||
|end1_item_filename={{IconFile|assembler}}|end1_item_caption=Assembler | |||
}} | |||
== Use == | == Use == |
Latest revision as of 15:23, 30 May 2024
Assembler | |
---|---|
Category | StructureProduction |
Features | |
Build req. |
The assembler is one of the basic
intracellular
automation structures used mostly to create other structures with more advanced components created in
ribosome
Craft Recipe
Use
You can set the recipe of the assembler with the action key ('E' by default) or the context menu
You will need to use
pickers
oriented toward the assembler to input items and oriented in the opposite direction for the output
Tips
Assemblers store up to 5 times the quantity of inputs needed as well as 5 times the output product
You can set as many
pickers
you want as inputs or outputs. Note that for output, the assembler will prioritize them in the order you place them
You can manually input/output items in/out the assembler
Removing the assembler with the
destroy tool
will scatter stored items around it except those already used in unfinished crafting process
Switching recipe will destroy all stored items in the assembler